Seems I cannot comply if I bump into a container on the same turn?
`G` reveals the map for some reason, inexplicably.
Observation panels and mirrored walls are invisible and can thus be a little annoying to navigate around.
Game froze for a long time after trying to pass to the second floor. First time, it simply took me back and closed the menu. Next, it at least said it was loading the next floor, before it returned me back to the same place I was in. Not sure where the log is on Arch Linux.
Description says visual art is human-made, but the reference link for 'assets used in the game' directly states that it was generated with AI ('Contains 170 ai characters, all in 32x32px, transparent background. ' and the 'AI-Assisted' tag). Making sure you're aware of this.