Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Yes in Godot you can use a collection of GUI controls like buttons and dropdown menus and stuff. By default they all respond to mouse events, which are handled a bit differently from button inputs in godot. It’s a doozie for new users so this is a way to ensure any mouse input that does reach the game is eaten regardless of however the game is set up.

yeah, so… don’t use those buttons! lol