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I think I ran into the other thing as well, but I was playing on a laptop mouse-pad instead of with a proper mouse I just thought I had clicked by accident. In any case, it felt a bit less deliberate than the clearly ‘way too long’ answers that where on screen for clearly ‘far too short’.

Good point about Zeus.

(+1)

Yeah I definitely spend too much time bouncing around how I would add the "you fail to respond" option. I wanted it to capture the feeling of improv that isn't going well, where other actors you're not vibing with might cut you off, but I also wanted it not to feel like a bug (like you accidentally clicked or that it went on accidentally without meaning to). The stage manager cutting you off after 0.3s with two huge paragraph choices was supposed to be essentially a tutorial for that mechanism [and a joke], but going forward I'm going to need to add a visual indication that this is intended design without giving an explicit timer.

I also was considering randomizing the turn timer within bounds, like 2-5s, but I ended up ditching that and going with an overly forgiving timer (like 6s) for most of the replies because I hadn't yet come up with a proper solution to it seeming accidental. Thanks for the extra feedback!