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This was awesome! I loved the different songs, the combat, and the rage mechanic. I felt like the movement shouldn't change based on the direction you're facing however, because it kind of takes the control out of the game. YES, I know it's obvious that's the theme of the jam but a game that doesn't control well still isn't fun. I did get used to the controls pretty quickly so it didn't matter too much, but it was still jarring at first. Also, was it intentional to use the song of time from Zelda OoT? As someone who also composes music I know that it can be pretty easy to accidentally copy a song that you can't  remember at the time, so I was just curious.  Either way, this game was a blast and definitely my favorite of this game jam!

The music choice is definitely intentional as our music mechanic was inspired by OoT! I fully agree with the movement criticism and fixed it in the latest build and if this is developed further I will likely put in more work for making movement more satisfying. I'm glad that you enjoyed our game!