It is decent but I became bored after around an hour because progress is just that slow. Will check back in if/when more is added.
The division of labor is not sorted by type of labor, meaning when you have enough laborers, you will have to scroll and count manually at some point if that matters to you. I like having the workers/haulers/every role be even. I would also like more explanation as to what things are for; I have no clue why I should build an apothecary, and when I built it, I was correct that I was better off not building it at all. I also fail to see why would I care about a janitor when it has no bearing on production I can see or feel. I want the end goal and I will do what it takes to get there as the player, you're not offering me efficiency beyond automation.
Also, for a game that is so excruciatingly visually simplistic as part of its inherent style, I'm not sure why or what you even needed AI for. Most programs come with the ability to make a square. As for coding, it isn't very advanced, so you might learn more if you actually took the time to teach yourself the basics so they don't get consistently stuck in what appears to be basic bugs.
appreciate the feedback! i will absolutely be adding more content, addressing feedback, fixing bugs. I agree the buildings and upgrades dont have a lot of details, by design. maybe i need to make them sound more intriguing, and explicit on value when they are built.
the ai disclosure is a bit vague on this platform, let me clear up my use of ai. i've built this using claude code. theres no generative ai art, just code. the art and sprites are all represented in code as a 2d matrix. since theyre just black cells its easy enough to turn on/off cells to create shapes. which is what the machines, buildings, hats, all are. so claude built the systems in code for the simple art style to be represented in code.
i made the sound effects myself. first time creating sound effects.
i had claude generate the list of achievements and i went and created the titles for it. so even though i wrote all the achievements, the disclosure for text also includes text that is edited by humans that was first created by an LLM.