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appreciate the feedback! i will absolutely be adding more content, addressing feedback, fixing bugs. I agree the buildings and upgrades dont have a lot of details, by design. maybe i need to make them sound more intriguing, and explicit on value when they are built. 

the ai disclosure is a bit vague on this platform, let me clear up my use of ai. i've built this using claude code. theres no generative ai art, just code. the art and sprites are all represented in code as a 2d matrix. since theyre just black cells its easy enough to turn on/off cells to create shapes. which is what the machines, buildings, hats, all are. so claude built the systems in code for the simple art style to be represented in code. 

i made the sound effects myself. first time creating sound effects.

i had claude generate the list of achievements and i went and created the titles for it. so even though i wrote all the achievements, the disclosure for text also includes text that is edited by humans that was first created by an LLM.