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This is cool little puzzle game! I would definitely take some time to really polish your input tracking and state changes, since I had a couple of failures that didn't feel entirely fair (namely getting stuck on grapple points).

But considering the time constraint, y'all did a great job. Well done, and keep up the good work!

Thanks for playing it in it's buggy game jam state! We updated it and made the controls way more smoother along with fixing many bugs we all complained about haha. We like working under a time constraint and are eager to take what we learned from this Jam into the next one. If you find some time to play again please let us know if you run into anything else worth patching!