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(+1)

I really like the consideration for how the soundtrack could be adaptive in the game, I haven't seen that in the Jam much but over half the games I've worked on do a version of that. It could be fun to really lean into this and have a version of the soundtrack that demonstrates fading between different layers, a bit like the hollow knight soundtrack does for area themes. Besides, the music was really well done, I enjoyed it thoroughly. The New world theme reminds me of this really old tune: 

Thank you very much! Yeah i was imagining it in terms of FMOD implementation,certain parts of the track would only trigger on certain events, but decided to tone it down for easier listen and mood setting for the jam :)

That song rips tho