Thank you very much! Yeah i was imagining it in terms of FMOD implementation,certain parts of the track would only trigger on certain events, but decided to tone it down for easier listen and mood setting for the jam :)
That song rips tho
Hi @AperkotPodStolom sorry but we've found a programmer already, best of luck to you
Hey! I’m Ricardo, a composer, sound designer & music producer.
I’ve worked as a music producer and now I’m focusing on combining my love for audio and video games.
I use Ableton Live for composition and FMOD Studio for adaptive game audio. I’m looking to get more hands-on experience in real game projects, and collaborate with teams.
I can help with: • Game music • SFX & audio polishing • Loopable/adaptive audio
Also want to learn more about the process as a whole and meet new people!
Well thats about it, i don't have much to show yet on game audio as i'm just starting out but heres a link to some projects I worked on as a music producer and a few lil showcases https://drive.google.com/drive/folders/1UxpDY7JXpEqGedf2rhTA7BxrL-J2yluB?usp=drive_link
Hey! I’m Ricardo, a composer, sound designer & music producer. I’ve worked as a music producer and now I’m focusing on combining my love for audio and video games. I use Ableton Live for composition,
I can help with: • Game music • SFX & audio polishing • Loopable/adaptive audio
If you'd like to talk, hit me up on discord, DoomLaden