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(+1)

Loved this game!

I think the art work, sprite design and animation were very well done.

Gameplay was fun and the idea of splitting the game was unique.

But,

- The AI pathing is a little dumb, sometimes it would just get stuck on an obstacle while trying to move in the direction of the player.

- The sound! The sound choices were not the best but added a very satisfying feedback. But the choice to trigger the same sound on hit for both enemy and obstacles was very annoying. Perhaps removing the sound on hit from obstacles altogether would be a good idea. The sound also duplicates each time screen duplicates, this makes the sound effect absolutely unbearable, especially the cast sound effect and the obstacle on hit effect.

- The end condition could be improved. When one copy of the sprite dies, it should trigger the end condition rather than much later.

Thanks for playing! We are polishing the game and we will take your feedback in account for sure! To be honest the answer to almost all your suggestions would be we didn't have enough time to do it better hahaha. However, about the end condition, when a copy of the sprite dies, definitely the game ends, but each copy has their own 3 lifes. We couldn't provide feedback about that and is a huge mistake for sure. We will change the player's health system anyways!