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Cool idea, and I like the art a lot! I played for a while but I wasn't able to get past like half of the carrots, since the game just got too hard for me to play. One cool moment I had was planning which carrots I should pick up first to make the run easier. I wasn't entirely sure what the enemies were supposed to do, since there didn't seem to be any damage or health on the player. They ended up being more of a useful tool to help slow down!