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(+1)

Checkpoints would be nice, but great idea.  Minor game feel note: gravity in the downward direction feels really heavy, you go up fine, but coming down you slam into the ground.  

(+1)

Yeah, we realized we made the level definitely a little hard - checkpoints would’ve been a big improvement. Thank you for the note on the movement, it’s a little different depending on if you hold jump or not, but I agree with you that it’s a bit fast. Thanks!