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Two bug I have found playing the new update (I just noticed it updated like 2 hours ago, cause I am unobservant)

The reset mission data and map data didn't reset my map and mission data (could be because the world was from the last update, and I had the bugged out cat lady mission and had entered dev mode on the map last version (didn't on this one though).

A hard reset still worked, so at least there is that.

And an exploit (which may have some undesired conquenses for the raid system) were you can for the mission to build the wooden barrels, destory and the build a barrel and destory that one (which still counts towards making barrels for the base) (I didn't check for the wooden crate mission however)

I'm partially worried on this one for 2 reasons -

  1. Cheese, obviously
  2.  I don't know exactly know how the raid difficulty system works, but if it takes into account all furniture (like barrels); it may be a problem if the system adds a point to the difficulty by building a barrel but doesn't subtract a point if the player deletes it (or doesn't check how many of the furniture entities, but number built). I'm saying this because if the same system is used to count how many barrels you made for the mission and how many barrels you made overall for the raid difficulty is the same if might lead to a high spike in difficulty if a player decides to move their crates and barrels to another location (because it wouldn't take away the difficulty point (which you might not have barrels and crates add to that hypothetical system that I think is similiar to what you are using for the raids.)

(ALSO - super huge thank you for adding my suggestion (and saying it was from me, which was suprising to say the least)! It may still need some tweaks but from what I played it felt pretty good. I'm gonna play over the game again to try and find more bugs/things that need polish, but instead of doing a giga-wall of text in one sitting, I'll do multiple over time)

(ALSO ALSO - the bug with the workstations not rotating is still in the game/has been reintroduced, at least for the weapon workstation)

So the raid system is based off of your base score (which is the house icon at the left) so this shouldn't affect the system. Their are several 'types' of missions for building. One is HAVE X number of things built and BUILD X number of new things. It is definitely cheesing the system; I use it when I retest all the missions :)

I'll look into the resetting data buttons. Maybe I messed them up some how.

I remember now I disabled rotation for the work stations because of the way the items spawned or maybe the UI display? I was probably just being lazy while doing other things and not wanting to recalculate the positions of everything lol