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(1 edit)

TL;DR: This game was pretty neat.

Thoughts: My computer is older, so this ran like potato on my machine. I didn't continue past the first area. From my experience and watching some other playthroughs, the base walking speed is too slow; maybe you could increase it to the current "sprint" speed. The game is pretty, the atmosphere is suitably scary, and the sound effects were very good, although the footsteps are loud, and the lightning sound in the first area is so frequent, it gets annoying after a while. From the other playthroughs I've seen, I like where the story goes; it reminds me of "The Beginner's Guide," but with enemies.

It would be very helpful to have a "Settings" option in the game menu, so the player could adjust to a lower resolution or windowed mode without needing to quit out of the game and re-launch it (which I did, several times, to see if I could get it to run better). It would also be nice if the menu had a basic overview of the controls; I've never seen a game that makes you hold "ESC" to be able to leave the game. (If you do set up the game to run in a small window, the text for the Escape menu does not get smaller; you literally cannot click to leave the game if the window is too small, because the text is below the window.) There is a glitch in the cabin bathroom; you can see the floor texture through the bathtub. 

Overall, I think this is much better than most indie horror games, with some really good atmosphere -- it just needs some polishing.

Thank you for the feedback! When someone notices a small mistake or missing feature in my game I feel a little guilty, but I do need to realise that this is my first game I uploaded, and got all the tips to make the next one better with these things pointed out. :)

Honest reviews including yours will make my next games more polished.

Oh and if someone reads this~

If you liked this game you NEED to play 'The Beginner's Guide', and 'When the Darkness comes", this game was heavily inspired by them. :)

You don't need to feel bad at all about it -- even the titans of game development have bugs and little mistakes in their AAA games, and this is a first game from a solo developer. I truly meant my review in a positive spirit, but thought it would be helpful to give details about what you might incorporate or change in the future to improve the user experience. I wish you very well, and look forward to your next project!

And how is going that next?