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Hey, I played it for a bit and had a really good time. I haven’t played many rage platformers, but this one feels really well made and creative. Even though I’m not very experienced with this type of game, I never felt like I was just repeating the same thing over and over. The difficulty felt fair too, and the game gives you some time to breathe between the harder parts (even though you still feel like something is about to slap you out of nowhere, which usually doesn’t happen, so the game keeps you tense without feeling unfair).

A few checkpoints felt a bit rough though. Maybe that’s just how this genre is, but dying after a few longer sections hurt a little, especially when you already know the earlier parts by heart and have to replay them almost automatically. Still, I enjoyed it a lot overall.

Also yeah, the main character is a chicken. Nothing we can do about that.

Thank you so much for the detailed feedback! I’m really glad you enjoyed the game, especially as someone who doesn't play many rage platformers.

Balancing difficulty without making it feel unfair was one of my main goals, so hearing that the pacing and tension felt right means a lot to me!

I totally get your point about the checkpoints. Finding the sweet spot between "challenging" and "frustrating repetition" is always a tightrope walk in this genre, but I'll definitely keep your feedback in mind for future level tweaks and updates.

And as for the KNIGHT...It's not a chicken :]