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The concept of enemies based on your movement is great. However, I think it would work better from a top down perspective. That way you don't have to fight gravity and the environment, which gets kinda frustrating. I really like the art and the sound. It's just that the movement isn't all that fluid; I'm constantly getting stuck in the level. I also wish I could jump with W.

Whenever I failed, the main menu would show again. However, if I then pressed start again it didn't reset the scene. It would just show the scene from when I failed. So, it was best just to ignore the UI and press R to restart.

Sorry for the frustration! It's a pretty difficult game, but once you get in the groove the movement can be pretty fluid. The game definitely is more difficult on keyboard, which is something we plan on addressing in the next version(s). Thanks for checking out our game!