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(1 edit) (+1)

I like the concept and it feels nice to play. Nice presentation and good level of polish. I did have the bug where everything locked up on the web build. Before that, I was definitely feeling like my ability to earn gold was not keeping up with the rate in which upgrades were getting more expensive. I was going to start adopting a strategy of intentionally dying since it seemed more worthwhile to farm the early enemies, the higher health enemies seemed to not provide more gold than the initial ones? It feels like the kind of game where you experience exponential growth in power, but I wasn’t really getting that early on.

That being said I enjoyed my time playing the game!

(+1)

Thanks for the feedback! I'll keep that in mind if I end up working on this project again. And sorry about that bug. Thanks for playing, though!