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Fridgecrisis
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This game was based on a series of recurring dreams where I was meeting the same person in the same location, and building something like a relationship over time. In the dream, we were both aware that we were dreaming and choosing to come back to meet every once in a while.
My plan for this game was to include 5 dreams / dates. I only had time for one. Ain't that just the way.
The mech isn't piloted at first, so it won't move yet.
First, you have to press Tab to go inside the mech, click on the character there, then click on the cockpit station in the top middle of the screen. Watch the status text to make sure it's working.
Once they start operating the station, you will be able to go back outside the mech and control it.
WOW. I'm blown away! This was such a well-told story, and absolutely fits the thoughtful theme. I'm really impressed. The RPG battle mechanics didn't completely work for me, but I got through a few battles and the rest were no obstacle thanks to the skip button (thank you for including that!). Very, very nice. One of my top picks for sure!
I like the concept! I'm not sure if it's because the game wasn't running very well on my computer, but I kept running into environment meshes and getting stuck and confused about where I was or what I was supposed to be doing. The mobile gameplay part seemed to be working pretty well, though, and I liked the spooky audio.








