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I like a lot of these suggestions. I'd say maybe a stun or a trap that gets trigged by the blugger could add more to that feeling of out of control and give the environment more consequence. But I would say that said stun/trap would have to be dodgeable and occur very infrquently otherwise I do agree it would just add frustration to game that some people already find frustrating. I think the biggest problem is the game is too easy for some people and too hard for others and it's going to be a lot of work to balance especially when adding new features