Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I like this idea, but it is missing a goal and a reason. Like a score, for example, or making this a roguelike. Of course, there is no audio. I hand-switching colours is pretty neat. I think difficulties could be a thing. Maybe in easy mode it tells you what the piece you ate was and stores all the pieces you ate, or the bot is simply easier. More player feedback; I guess most of that would be the missing audio. Does the player always start first? It is hard to know who starts, and I think it should be randomized to add more personality.
7/10, I like chess, so I might be biased.

Please make sure to send a review my way too if you have the time

(+1)

Thanks for such an in depth review. I completely agree with that, I’d love to see all those systems in place. The original plan too was to have sudoku like pencil markings on each piece to track what you think they are after every move to make things a little easier, but time was not kind to me this jam!


I like the revealing when you take a piece idea, and some way for the game to keep track of it for you. That would be really great if I improve the game in future, thanks!