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Visually, it's right up my alley! The visual and audio atmosphere is well done, especially "the day to night" transition, which I think is super well done.

Gameplay-wise, it's simple and effective. Contrary to what some comments say, I don't think spamming the sun to skip the night is an issue, but I would've liked some feedback like the sun growing bigger as you spam ( and maybe light the scene a bit) to give the action more feel. The game also starts a bit abruptly before you even finish reading, which makes things a little hard to understand on your first try.

Good job ! :D

(+1)

Thanks so much! Really glad the day to night transition landed well :D

Interesting to hear a different take on the spamming mechanic. Adding feedback would've been great. Will definitely take a look at that in the future.
About the abrupt start, you're totally right. We just ran out of time to add a buffer before it.