Hi everyone, me again. I'm trying to make a style for my game using dialogueizer, and I got it working as intended when the dictionary is defined in the widget I'm calling dd.open from, but if I try to store it elsewhere and reference it (closest I've gotten is a grid), it doesn't seem to be able to pass all the data. Is it possible for me to be able to store the style once and reuse it without copy-pasting code?
namely, I've having trouble with size (I can make it work if I manually set the numbers, but I'd like to use the other widget's size if possible) and position (no idea how to make that one work).
My calling code:
on click do dd.open[deck style.value] dd.say["test"] dd.close[deck] end
My grid JSON :
{
"size":["dialoguewindow.size"],
"bborder":["deck.contraptions.bracket"],
"balign":["left"],
"pos":["dialoguewindow"],
"speed":[2]
}