I really like the game, but it's odd that the healing crystals would have you default to saying no to saving, there don't seem to be any situations where you wouldn't want to save after healing.
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I honestly can't remember why I decided to default the saving to No, but you're right: there is no situation where not saving would be preferred. I'm forcing the player to perform an extra button press for no reason. I do plan to eventually update the game (both with feedback I got from the jam and stuff I wanted to add but didn't), and I'll definitely change the save crystals to default on Yes. Thank you.