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I really want to like this game, the presentation is great! But I kept running into my cards randomly changing beneath me - I would flip 'em, check 'em, place 'em, and then when it got to the game they would suddenly be completely different cards?

So my planning to have 2 +5 welds against a -2 completely flipped on me to different cards and I have no idea why. If the cards were a list of "here's what random things they could be", or if the sea ones changed (your flotilla ones staying the same) I'd be happier, but as it stands it feels like my time spent planning isn't worth it.

Heya! Argh, how annoying! So just to check, the mechanic is supposed to be like this:
8 cards are placed down (flipped randomly flotilla/ocean) at the start. You can flip them with right click, and drag them down ("out" of the screen) to pick them. You know they've been picked when the 'big' card disappears and is replaced with the 'small' UI card. You can only pick things by dragging them if they're flipped to the correct side, so if you drag an ocean card down to your hand it won't be picked and vice versa (flotilla to ocean hand).

Technically it's not necessary to be able to give the ocean cards, since it will simply take whatever's left (flipped to ocean side) when you've taken your 4 cards - this is a leftover from when we were thinking of having a 'tide' mechanic that drags cards around to increase the chaos (alas, no time). Just flipping the cards ocean/flotilla and letting the timer end will lead to a situation where the cards are assigned randomly (although this could probably be an alternative way of making the selection - wouldn't be hard to code!). So maybe that's what you've been doing?

Or then it's a bug :(

Ohhh I see! I thought I just had to drag them vaguely near the edge of the screen. I was wondering why they weren't filling the card spaces when I was moving them. I'll try again and let you know if it's me or a ghost in the machine fiddling with things 🔧