Thanks for the feedback!
After a while, though, I found the gameplay a bit repetitive, as I was doing mostly the same things to unlock new upgrades and products.
Yeah, I think for incremental games it’s especially important to introduce some changes to the gameplay around moments like this. I’m curious — roughly how far into the game were you when you started feeling that way? In terms of playtime, stars, or in-game days? (I want to figure out whether to add variety to the mid-game or the end-game)