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at first I was convinced it would just be impossible to control, but after getting a feel for the lag, it can be pretty fun to predict when to turn. It seemed that each track had a sharp turn where you would spend the majority of the time bouncing around which got a little frustrating. The sound effects can get a little repetative. All in all a fun game.

Right!  My thought was to almost make it like a rhythm game with the turns.  The idea of the choke points is to bunch up all the cars and level the playing field a bit.  Thanks for playing it!