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(1 edit)

So... I watched a bean_borg's stream before playing this, so I was aware of the spoiler going in. That being said... I really like that twist, and the idea of a game that is "out of control" in the way you do it, it really messes with the player's agency in an interesting way. In terms of feedback, I think the only complaint I had was that the cutscene was too silent; everything else fits really well with your core design. And hey, high five for having proc gen music in the jam! The music gives a nice unsettling mood, and the instrumentation fits the "inside the computer" theme like a glove.