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(+1)

Yes, yes, more of this please. I would really love to see this implemented as a full game. Firstly, hats off for even just finishing a fully-functioning jrpg-style battle during a 48-hour jam, because that's just phenomenally impressive. But beyond that, you're also doing something different with the format, in a way that's iterative and playful and you know, maybe a little bit feels like it's in dialogue with the genre, kinda? You know, the thing art does.

Really, I hope that you take this concept and expand it into a full game that's built around it, where you explore the possible problem-solving spaces based on it. Oh, and since it's an RPG, a rich story crafted around it is obviously mandatory. ;-D

Rate our game too if you like! https://itch.io/jam/gmtk-2020/rate/696649

(+1)

Oh and it always helps when the music kicks and the art is gorgeous. What is that guy, a T-Rex-headed wizard? Freaking genius.

(+2)

Thank you for playing. The character designer really is talented to come up with that idea so quickly. It certainly helped give the whole thing a different sort of charm.  And honestly I'm amazed with the positive response this entry has been getting. At this point it wouldn't hurt to attempt a full game with this once I have time to work on it.