Hi, thank you for your feedback ! I'm so happy every time someone tells me the SFX made them laugh. I had a lot of fun doing it (I never tried before) :D
I got a lot of people telling me they got lost so I clearly do have to work on this aspect of the game. And you're right, that wasn't the plan - I wanted people to understand when hints are lies and when they're true. As I've asked others, do you have an idea of what would make things more clear to you ? I'm planning to add an updated version based on people's feedback when the jam ends.
I think the best suggestion I had about this problem was to add a thought-bubble to the player the first times when there are lies, to help players understand how to sort things out and navigate the game. However there shouldn't be places where you die in an unfair way or get lost for a long time. If you remember where those were, I can also try to fix them specifically (but I understand you may not have the time for this, there are a lot of other games to play and rate !)