Played some more and two quality of life features come to mind that would be nice to have:
- An expert mode that allows the player to move 2x faster, and also removes the vsync()/wait_vbl_done()s between each monster step so that of monsters (esp multiple ones in a room) don’t slow down room traversal a lot.
- An option to somehow skip past the first N levels if you’ve completed them, since when you get higher in level re-traversing them gets a little grindy. It could cost a small amount to add a little friction to it.
