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(+1)

Made it to level 12, score: 120. Eventually figured out the game through playing, the instructions could use a bit of improvement. Probably a simple set of examples as a tutorial in the game would be helpful. I was a little confused by all the different stats: Score, Money, and Health. Like Money was obvious, but not sure how my individual round score was relevant, and I had no idea what depleted my health.

Store was interesting bringing in different types of sheep but remember to put a delay before accepting inputs. I wouldn't realize I had used all my turns and go to click my next card but buy something without knowing what it was instead.

Good use of the theme, we did wolf disguising as sheep too! 😅

(+1)

Hi, thanks so much for your feedback! I’m really glad to hear that someone played my game so much!

To clarify the stats: You gain money equal to your score at the end of the round. And at the end of a round you also lose health equal to the number of wolves left. 

It’s cool to hear that we had similar ideas for the theme. I’ll check out your game when I get home from school today!