The death recap showing damage per enemy type is a great touch. Stage 1 felt too hard for a first run though - my house was destroyed twice within a minute.
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Thanks — that helps a lot. One possible cause is that moving and placing gadgets were hard to figure out at the start, so I just added a simple guide that appears when those actions have not happened for a while. I am also watching stage 1 difficulty and will consider tuning it.
Your comment already made the game better. If you ever feel like another run, I hope it feels smoother now.