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tk8cabin

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A member registered 60 days ago · View creator page →

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Thanks — that helps a lot. One possible cause is that moving and placing gadgets were hard to figure out at the start, so I just added a simple guide that appears when those actions have not happened for a while. I am also watching stage 1 difficulty and will consider tuning it.

Your comment already made the game better. If you ever feel like another run, I hope it feels smoother now.

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This felt like stacking real building blocks — I got absorbed and kept playing level after level.

Careful, straight stacking works, but risky stacks felt the best. Holding a shaky tower until the flag rises was tense — I liked that. 

The screenshot is my most precarious moment.


I would come back if more shapes were added.

One small idea: an Esc pause menu (Levels / Main Menu) during play would be nice, to see where I am.

A simple and cute battle royale!

I lost a lot at first. So the first time I crushed a rival and saw LAST BALL STANDING, it felt great.

I played solo against the bots, but the mind games still felt human. My brain and fingers kept getting confused. Sometimes my counter plan worked and took a rival down. Sometimes I was too obvious, and they got wary and stopped me. I enjoyed both.

One small idea: a share button for wins (for social media) would be a nice extra.

Save My Home, Haul My Home

Even in a zombie apocalypse, corporate transfers don't stop. 

A transfer order arrives: your new workplace is a town full of zombies.

So you move — with your whole house.

Haul My Home is a 2D siege survival game. Defend your home from zombie waves with weapons and barricades. Clear each stop, then haul your house to the next town.

One run = 3 stages, about 15–20 minutes. Free to play in the browser: https://tk8cabin.itch.io/haulmyhome


I made this game alone, and this is an early version. 

Comments and feedback are very welcome — one line is fine. Streamers: monetization is OK. 

See the For Streamers section on the page.

Thank you for reading!