Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

That's a unique concept for controls, but they don't seem to fit the platformer genre. It's frustrating to have to click so many times to get somewhere. When I killed a "good guy" and realized I had to start all over - I didn't feel like doing it all again. Maybe you could use the same controls in some shooter-ish scenario?