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very good game, i always love these types of physics games, the chaos is great and comedy of sneezing the whole place down is super fun, however i don't think the scoring system is very fitting for the real fun of the game. not sure if you've seen this happen but when i played i accidentally knocked over a shelf and it blocked my way to the next item, so i had to sneeze again to get rid of it which was really interesting and fun, if you are planning on continuing development on this game(which you definitely should) i would suggest changing the scoring system to be time based so you'd wanna sneeze where the chaos will least affect your run.

i suggest checking out blugger it's got a similar tone and is super fun as well.

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Thank you! The initial design was to make it kind of a "Sneeze stealth game" where other shoppers would get into panic mode seeing and or hearing your sneeze, and that would cause the most chaos and damage for your score, where the actual sneezes have much less impact and range. When that scope was a bit too big we just focused on making the sneezing fun. We didn't have time to properly re balance the scoring