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You're right - it's way to hard currently.

The Traitor has a few unique animations and also a slightly different walking animation. If you figure out the animations, it become easier to spot him! 

I've planed to implement more mechanics to spot the Traitor:
Sound - he making a 3D sound every few seconds.
Interactable - NPC do an Animation when you interact with them.

Thank you for the feedback :)