The web version has this bug where it'll only use like one random seed for generating all the items most of the time, and I'm at a loss because it wasn't like this earlier today, it doesn't get fixed when reverting to older versions, and it still works fine in exe and linux 86x64 format
I suspect it's high web traffic influencing the speed of the game and consequently how each random seed is generated, but even then it's lethal for a game jam game if it grows stale under web traffic.