I think the chairs give somewhere around 25%, while the crates give ca. 40% and bags 15% fuel. The explosives(and passengers and players) give 100%, which will serve as a sort of sacrificial emergency fuel supply in co-op when I get around to adding that. Unfortunate that I didn't have the time to add couch co-op this game jam- would've significantly improved the experience. Had so much planned.
This was my second time using godot for a proper project and I had forgotten most of what I learnt the first time around. I've sort of been on hiatus from coding for over a year or three thanks to illness.
(Also in case you were wondering if this message was written by AI, it's not, I just use dashes in a 'mostly' grammatically correct way, and if it was an AI, it would've used an em dash(elongated dash). I don't know how an em dash is made using a keyboard, so I use a regular dash instead. It's not an accusation I've ever gotten, but I just remembered how people tend to associate dashes with AI nowadays.)