Death of a Hero is a one-shot storytelling game where you show the different ways that a fallen adventurer is remembered by their comrades. Players randomly generate how they feel about the hero, and then take turns sharing that.
The gameplay isn't quite cohesive, as the game prompts you to come up with a lot of details on your own and then check them against the rest of the group's private stories, but honestly I feel like this could could be a mechanic. Just skip the timeframe forward seventy years, and suddenly it's about how everyone remembers history and myth differently.
Overall, this is a cool and possibly emotionally intense funeral-simulator that is probably a best fit for groups that really like storytelling and acting.