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Hi there, I noticed an issue with the spell card effects editor. I'm trying to recreate the effect of the "Reaper of the Cards" card from the Yugioh base set, which is: "Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position."

Basically, the player selects a card from the opponent magic/trap row and if it is face-down, they flip it. If it is a trap card, they destroy it, otherwise, they turn it back to face-down.

The effects editor will let me have the player select a card from the enemy's magic/trap row and reveal it, but when I then try to use a Conditional Branch with the condition of the Live Duel/Live Card Value that the card gets destroyed if it is a trap or flipped back face-down if it is a magic card, the editor says there's an issue that I need to fix before I can save the condition. It says the card information of face-down cards can't be read. But the card is already being flipped face-up in the previous step.

There is also a warning displayed if I try to make a condition of whether a card is face-up or face-down at all, something that one would think would be apparent to the game. I guess this warning won't actually come into effect during the live duel state, but the issue with the condition above won't let me save the effects at all.

How are you? Thanks for letting me know. I'll update as soon as I can to review and fix that.

No problem! I'm doing good, and the update did improve performance in-game quite a bit by the way. The expansions and the extended star guide feature are fun to play around with, too.