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A real standout amongst the messing with input games this jam. Your twist on it was so damn cool and interesting and I'm really hoping to see more of it after the jam. 

I think that maybe you started a little strong, with the first level being one of the hardest and almost making me quit because it took so long to 'click' with me. Additionally, adjusting the controls did get a little bit tiresome eventually so maybe theres a way to speed that up with hotkeys or an altered ui? I don't know, just something to mess about with. 

Overall, an extremely cool idea executed very well, very nice work.