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(+1)

one of the best games till now. I like the art and lighting a lot, I like the sfx and music (though I think music could have been a bit better/expanded on) I really like how polished everything feels and how there is genuine puzzle design as opposed to throwing random objects in a room and calling it a day. I like the lil story and how every room has a theme. feedback wise the UI is really unclear and too small and too blurry for some reason. also a level selector so that you can come back and play again / go back to a previous level would have been swell. generally a very well made entry

Yeah, the UI being far too small compared to the stuff in the top left was a problem we realized far too late... glad you had fun with the rest of the game though! As for music, the single track that slowly changes was simply the most feasible for time because DTG had to do sound design, composing, and all the coding. In a full version, we would definitely add more music!

Thank you for the feedback! I would have loved to expand upon the music more with more time (giving each client their own motif/variation, actually mixing/mastering it properly, etc.), but alas, the big evil game jam timer forced me to prioritize coding everything and ensuring the game was complete ran smoothly. I am glad you found the level design challenging and interesting, Graviton79 did a great job at that, especially considering this was their first jam lol.

I do agree that the UI was a bit small, especially on certain screens, so that would absolutely be something I would address in a later version of this game. And a level selector would also be a priority (and also possibly a level editor?). Again, thank you for your feedback and I'm super glad you had fun!