Hey, thanks for your feedback! Yes! It was certainly Slay the Spire inspired, I originally wanted to make it a roguelike and like you said, include more enemies, but I simply used all of my free time and couldn't do more, so I left it as more of a self-contained idea. But I would definitely love to do more with the combat system! And by the way, the balance it's already kind of difficult to tilt lol I guess since I play tested the game a lot I've gotten the hand of it even tho I adjusted it, I guess with time you would know what blocks work for each situation and what not, but even then I was definitely thinking that -if it was a roguelike- it would have upgrades for the balance and more things like that!