Hey pretty 👀
Great to see another alchemy enthusiast around! lol
Had you played Potion Craft? I'd highly recommend you to do to get some inspirations on how far you can stretch this cool concept.
One gameplay suggestion: the game seems to be mix of 🔵Strategy and 🔴Action since you have to manage the potions to execute the recipe while running against the clock.
The Action dimension could get some attention. The animations hurt a lot the reaction time preventing fast paced brewing which is the core friction in the game.
I'd suggest letting players pour the potion themselves. You could use the mouse's position on the bottle as rotation point and let the potion pour after a given angle, let's say >60°.
Let me know if we have a source code to play with. I'd be more than glad to implement this tweak with your permission. 