thank you for your kind words. I had a whole story planned but most of the 3 hours was spent chasing down stupid bugs.
hyperdoxical
Creator of
Recent community posts
The revised version is pretty much the same as the original except the revised has a scoring system which I wanted to implement in the jam version but I ran out of time. The revised version also has an animated frog in the menu screen. As for the splash screen and menu screen, that's an evolving template I's continually tweaking (and breaking!) and use in all my projects which lets me concentrate on gameplay. As for the tutorial, a lot of my friends I send the game to said the same. Thanks for playing :)
I actually have you to thank as I'd just read your brilliant post on character development. As this was originally for a 3 hour game jam I wanted something to elevate and give some motivation for the character in the game. For anyone reading this, the post I'm referring to can be viewed here. Highly worth reading.
Unfortunately I will have to delete your comment and ban you as your score puts my score to shame! :) :) :)
(ʘ‿ʘ)
Hi all. I've built the Character Assembler, a free companion tool designed specifically to help everyone manage the amazing assets in the Heroes99 pack. It automates the layering process so you can mix and match parts instantly.
Key Features:
- Live Preview: Toggle between all animations (Idle, Run, Attack, etc.) with a single click.
- Layer Management: Automatically stacks Skin, Face, Hair, Clothing, and Weapons in the correct order.
- Multi-Zoom: View your creations at 1x, 2x, or 4x scale.
- Instant Export: Save your custom-assembled character as a transparent PNG spritesheet ready for your game.
- Batch Preview: "Show All" mode to see every animation row at once for quality checking.
Download Link: https://hyperdoxical.itch.io/character-creator-heroes99-unofficial
Note: This is an unofficial fan-made tool compatible with Heroes99 v1.2

Hi, I'm looking at the full package over at https://ko-fi.com/s/d17d4bc25a
Couple of questions:
I_don't have Unity or access to anything which can run it (Godot/Linux user). Am I going to be unable to use some of the sets?
Will I get access to updates?
Will I get access to new products?
Thank you for your time
I reckon have it as extra content after the current topics are finished. I think it could be a little bit of a can of worms especially when the play store decides to upgrade the minimum version of the android SDK and dealing with keys and what-not. Just a lot of minutia to get bogged down with instead of getting stuck into the nitty gritty of game dev. Just my 2 cents.






