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Love the look and feel of this game. Two SUPER minor things, it was no immediately clear that you have to hold click to use the sword in the game itself, and then it seemed to lose my held click when movement inputs were given, making me stop attacking while on the move. Overall tho I really love the aesthetic you acheived and the gameplay felt nice and tight

(1 edit)

thanks..

you doesn't need to hold click.

this is why i made a control table on my page and there is an important note there about how the sword works.
and idk how but i can attack while i am moveing, idk how you got that.

(+1)

I figured it out! I missed that clicking "activates" the sword for .75 or whatever. I think maybe putting more of an indicator on the sword or some sort of draining progress bar to indicate that you only have this long to swing sword would help in the game itself. Now that I get the concept it does appear to be working totally as designed!