Thanks for playing. I'm glad you had so much fun.
Regarding issues you mentioned:
- I've heard another person mention that the game state is hard to keep and predict in mind, I'm aware, but not sure how to fix that
- On dragging, I've heard similar feedback, so that's already on my todo list
- Pushing is technically the main way to move things, and dragging is actually a secondary one, that is there to ensure you can't soft-lock yourself
- And I'm still working on the camera, it is a bit finicky and buggy, so a fix to that will also come in a later update