Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

thank you so much for this feedback!


indeed drowned catacombs was our first try of a roguelike, we found ourselves playing a lot of that and decided to improve that game into a biggest version using picotron game engine!


the traps were turn based before but we decided to make them like this in order to be more deadly and also they helped us design new trap types in later levels.


really glad you liked our games!