oh, that a really weird bug, we are gonna take a look at it.
btw, no need to say sorry, we are not English speakers either! your English is really good!
Do you remember what you did before the bug to happen?
In all levels there is a small chance of finding a secret chest (the one hidden in secret rooms) those rooms can be accessed by bumping the surrounding walls with a Molten Hammer or activating some special traps found in later levels.
Great find nevertheless, I think you are the first player to uncover the secrets rooms!
Omg you have an astonish collection of items right there! gz!
what was you last level? you are still missing the 4th tier of items tho (these items are the ones that can be socketed)

but, that said we are totally reducing the amount of gems that drops, its really frustrating to have you inv full of gems that players can't use til the 4th tier of items.
thank you so much fo your feedback and really glad you liked the game to play it that much.
thank you so much for this feedback!
indeed drowned catacombs was our first try of a roguelike, we found ourselves playing a lot of that and decided to improve that game into a biggest version using picotron game engine!
the traps were turn based before but we decided to make them like this in order to be more deadly and also they helped us design new trap types in later levels.
really glad you liked our games!
Thank you so much for you feedback!
we wanted to be as transparent as possible with our working process, and we felt that we needed to explain why it took so much time to release this update as well as future updates, this is our favorite project so far and we want to keep working on it until finishing it and being able to launch into steam.
Muchas gracias por el feedback!
El error de Out of Memory ya lo encontramos y lo solucionamos, en enero vamos a lanzar la nueva actualización (0.3.0) que trae un monton de mejoras y ese error solucionado.
Las gemas se van a poder usar mas adelante, la idea es poder ponérselas al equipo para aumentar tus estadisticas pero a ultimo momento encontramos un error con el sistema de socket y tuvimos que deshabilitarlo, probablemente a mediados de 2026 quede pronto el sistema de Crafting y Sockets.
Te deseamos muy feliz año!
Gracias por tu comentario!
el bug ya fue arreglado y estará disponible apenas subamos la proxima update, de momento si queres seguir adelante lo que podes hacer es desequiparte el trinket "Slimed Rune" y de esa forma podrás continuar los siguientes niveles.
esperamos disfrutes del juego y nos vemos en unas semanas con el proximo update n.n
Hey! an update just came yesterday! really glad you liked the game, this update came with new items, levels and bosses!
usually we took between 1 to 2 months to publish the updates, it depends on how many new content we add. every update came with new levels and items and some extra mechanics until we reach 1.0 release.
hey! thanks for following our project, the update is not ready yet but will be in the following days, we like to post the dev post before launching the update so you guys know what we have been working on hehe.
the update will probably launch this weekend or at least next week, we are finishing some item testings hehe
you just gave us a neat idea e.e
As mentioned in the comment above, the necromancer is the last boss of current build, we have been working really hard on the next update that will come in the following week with more levels, items, 1 extra boss and a reworked inventory.
Thanks for playing our game and hope you hade a good time n.n
Hi! thanks for playing our game! I hope you had a great time!
You cam bump into dead skeletons to destroy them, but a surprise awaits if you do so.
And yes, the necromancer is the last boss of current build, we have been working really hard on the next update that will come in the following week with more levels, items, 1 extra boss and a reworked inventory.
hope to see you soon again n.n