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Really cool little game! Neat idea to flip around common platformer concepts. I like how you included goal posts in each level even if they weren't the actual goal, gave a feel that this *would* be a normal platformer if something weren't different. Was a little annoyed by the lives system though, if only because this is a game where predicting what kills you next can be difficult, so having to reset the whole thing after a while feels arbitrary.

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Thank you! I'm totally with you on the live system. Especially the later levels are more frustrating than I would have liked. There were ideas on how to make it less frustrating but in the end we couldn't finish implementing them in time.